Is a town located on

Page 33

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{"type":"standard","title":"Wadomari, Kagoshima","displaytitle":"Wadomari, Kagoshima","namespace":{"id":0,"text":""},"wikibase_item":"Q1205996","titles":{"canonical":"Wadomari,_Kagoshima","normalized":"Wadomari, Kagoshima","display":"Wadomari, Kagoshima"},"pageid":459189,"thumbnail":{"source":"https://upload.wikimedia.org/wikipedia/commons/thumb/4/41/Wadomari_port_Okinoerabu_Island_Kagoshima_JAPAN.jpg/330px-Wadomari_port_Okinoerabu_Island_Kagoshima_JAPAN.jpg","width":320,"height":240},"originalimage":{"source":"https://upload.wikimedia.org/wikipedia/commons/4/41/Wadomari_port_Okinoerabu_Island_Kagoshima_JAPAN.jpg","width":3648,"height":2736},"lang":"en","dir":"ltr","revision":"1210576961","tid":"642d869a-d54c-11ee-b178-b8b2587ed3e1","timestamp":"2024-02-27T08:44:17Z","description":"Town in Kyushu, Japan","description_source":"local","coordinates":{"lat":27.4,"lon":128.64916667},"content_urls":{"desktop":{"page":"https://en.wikipedia.org/wiki/Wadomari%2C_Kagoshima","revisions":"https://en.wikipedia.org/wiki/Wadomari%2C_Kagoshima?action=history","edit":"https://en.wikipedia.org/wiki/Wadomari%2C_Kagoshima?action=edit","talk":"https://en.wikipedia.org/wiki/Talk:Wadomari%2C_Kagoshima"},"mobile":{"page":"https://en.m.wikipedia.org/wiki/Wadomari%2C_Kagoshima","revisions":"https://en.m.wikipedia.org/wiki/Special:History/Wadomari%2C_Kagoshima","edit":"https://en.m.wikipedia.org/wiki/Wadomari%2C_Kagoshima?action=edit","talk":"https://en.m.wikipedia.org/wiki/Talk:Wadomari%2C_Kagoshima"}},"extract":"Wadomari is a town located on Okinoerabujima, in Ōshima District, Kagoshima Prefecture, Japan.","extract_html":"

Wadomari is a town located on Okinoerabujima, in Ōshima District, Kagoshima Prefecture, Japan.

"}

{"type":"standard","title":"Heat (2006 film)","displaytitle":"Heat (2006 film)","namespace":{"id":0,"text":""},"wikibase_item":"Q2533337","titles":{"canonical":"Heat_(2006_film)","normalized":"Heat (2006 film)","display":"Heat (2006 film)"},"pageid":21917672,"thumbnail":{"source":"https://upload.wikimedia.org/wikipedia/en/4/4f/Zhara_poster.jpg","width":245,"height":350},"originalimage":{"source":"https://upload.wikimedia.org/wikipedia/en/4/4f/Zhara_poster.jpg","width":245,"height":350},"lang":"en","dir":"ltr","revision":"1288593793","tid":"8d7a2f76-2843-11f0-ac4c-5ef0b2b262ec","timestamp":"2025-05-03T17:25:05Z","description":"2006 Russian film","description_source":"local","content_urls":{"desktop":{"page":"https://en.wikipedia.org/wiki/Heat_(2006_film)","revisions":"https://en.wikipedia.org/wiki/Heat_(2006_film)?action=history","edit":"https://en.wikipedia.org/wiki/Heat_(2006_film)?action=edit","talk":"https://en.wikipedia.org/wiki/Talk:Heat_(2006_film)"},"mobile":{"page":"https://en.m.wikipedia.org/wiki/Heat_(2006_film)","revisions":"https://en.m.wikipedia.org/wiki/Special:History/Heat_(2006_film)","edit":"https://en.m.wikipedia.org/wiki/Heat_(2006_film)?action=edit","talk":"https://en.m.wikipedia.org/wiki/Talk:Heat_(2006_film)"}},"extract":"Heat is a 2006 Russian teen romantic comedy loosely based on the Walking the Streets of Moscow, directed by Rezo Gigineishvili and produced by Fyodor Bondarchuk. Heat along with Wolfhound became one of the most expensive Russian films in 2006. Additionally, its budget was one third as compared to the advertising campaign.","extract_html":"

Heat is a 2006 Russian teen romantic comedy loosely based on the Walking the Streets of Moscow, directed by Rezo Gigineishvili and produced by Fyodor Bondarchuk. Heat along with Wolfhound became one of the most expensive Russian films in 2006. Additionally, its budget was one third as compared to the advertising campaign.

"}

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{"type":"standard","title":"Dragon's Lair (GBC video game)","displaytitle":"Dragon's Lair (GBC video game)","namespace":{"id":0,"text":""},"wikibase_item":"Q117886626","titles":{"canonical":"Dragon's_Lair_(GBC_video_game)","normalized":"Dragon's Lair (GBC video game)","display":"Dragon's Lair (GBC video game)"},"pageid":73655542,"thumbnail":{"source":"https://upload.wikimedia.org/wikipedia/en/8/83/Dragon%27s_Lair_GBC_cover.jpg","width":317,"height":315},"originalimage":{"source":"https://upload.wikimedia.org/wikipedia/en/8/83/Dragon%27s_Lair_GBC_cover.jpg","width":317,"height":315},"lang":"en","dir":"ltr","revision":"1286547785","tid":"e4701851-1dfc-11f0-8f9f-991aaa769742","timestamp":"2025-04-20T15:34:05Z","description":"2001 Game Boy Color port","description_source":"local","content_urls":{"desktop":{"page":"https://en.wikipedia.org/wiki/Dragon's_Lair_(GBC_video_game)","revisions":"https://en.wikipedia.org/wiki/Dragon's_Lair_(GBC_video_game)?action=history","edit":"https://en.wikipedia.org/wiki/Dragon's_Lair_(GBC_video_game)?action=edit","talk":"https://en.wikipedia.org/wiki/Talk:Dragon's_Lair_(GBC_video_game)"},"mobile":{"page":"https://en.m.wikipedia.org/wiki/Dragon's_Lair_(GBC_video_game)","revisions":"https://en.m.wikipedia.org/wiki/Special:History/Dragon's_Lair_(GBC_video_game)","edit":"https://en.m.wikipedia.org/wiki/Dragon's_Lair_(GBC_video_game)?action=edit","talk":"https://en.m.wikipedia.org/wiki/Talk:Dragon's_Lair_(GBC_video_game)"}},"extract":"Dragon's Lair is a 2001 action video game developed by Digital Eclipse and published by Capcom for the Game Boy Color handheld game console. An adaptation of the 1983 arcade title, players control protagonist Dirk the Daring who is tasked with rescuing Princess Daphne from the dragon Singe. In doing so, players must avoid various obstacles and foes using quick reaction inputs to get from one scene to another. If an action command is failed, Dirk loses a life. A new feature introduced into this game was the tutorial, which allowed players to practice certain parts of the game.","extract_html":"

Dragon's Lair is a 2001 action video game developed by Digital Eclipse and published by Capcom for the Game Boy Color handheld game console. An adaptation of the 1983 arcade title, players control protagonist Dirk the Daring who is tasked with rescuing Princess Daphne from the dragon Singe. In doing so, players must avoid various obstacles and foes using quick reaction inputs to get from one scene to another. If an action command is failed, Dirk loses a life.